Jump Productions in association with 343 Industries and Axis Animation are
delighted to present the Halo® 4: Spartan Ops animated teaser which was revealed
as part of the Halo 4 campaign during E3 2012.
teaser was created for closed-door media showings of the Halo 4: Spartan Ops
experience at the 2012 Electronic Entertainment Expo. This high tempo 2 minute
sequence is a 2d pre-vis interpretation of the opening sequence of the first
episode in the series. The teaser introduces Fireteam Majestic, as they report
for duty upon the largest starship in the UNSC fleet – the UNSC Infinity. The
Infinity and its crew engage a Covenant fleet as they exit slipspace and the
Spartan Fireteams prepare for deployment to the Forerunner world known as
Halo 4: Spartan Ops animated teaser was directed by Stuart Aitken and produced
by Debbie Ross at Axis Animation alongside directors Billy Elliott, Ben Hibon
and producer Caroline Wall at Planet Jump Productions.
London-based studio Planet Jump has previously produced
trailers, title sequences and animated content for clients such as EA Games,
Sony Pictures, Virgin, Cartoon Network and the BBC and you can view more of
their work at http://www.planetjump.co.uk.
About 343 Industries
Industries is the publisher and developer of the blockbuster “Halo” series of
videogames and, as part of Microsoft Studios, oversees the “Halo” franchise,
including novels, comics, licensed collectibles, apparel and more. 343
Industries is home to world-class developers working on the Reclaimer Saga,
which launched with the arrival of “Halo 4” on Nov. 6, 2012, exclusively on
“Halo” franchise is an award-winning collection of properties that has grown
into a global entertainment phenomenon. Beginning with the original “Halo:
Combat Evolved” (2001), the critically acclaimed and record-shattering series
of games has since inspired multiple New York Times bestselling novels, comic
books, action figures, apparel and more.
by Microsoft Studios, the “Halo” franchise of games is exclusive to the Xbox
360 video game and entertainment system and the Xbox LIVE online entertainment
network. To date, more than 50 million copies of “Halo” games have been sold
worldwide, driving more than 5 billion hours of gameplay by people connected to